NeoSurrealismArt.com modern art gallery Modern surrealist art gallery: George Grie Biography, digital surrealist artist bio
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George Grie’s Romantic Neo-surrealism Art Gallery official website of the famous computer graphic artist. The gallery presents modern surreal gothic, inspirational surreal romanticism, digital artworks, and fine-art paintings. Giclee prints and posters, limited editions, desktop wallpapers, and framed art pictures for sale.
George Grie Biography
As a result, his endeavours within this relatively short fine-art painting and applied arts career period (1985-1995) have brought considerable success with his neo-surrealist shows in several European capitals such as London, Stockholm, St-Petersburg, and Helsinki.In 1990th George lived and worked in St. Petersburg, Russia where he had been an active member of the Pushkinskaya, 10 (art-center) which was an abandoned house on Pushkin Street where independent artists, musicians and other figures of the underground culture settled. There he met many well-known later artists and musicians such as Sergey Kuryokhin, Yuri Shevchuk, and Boris Grebenshchikov, etc.
Grie's paintings exhibit strong and powerful images that draw their energy from a visual impact. They are about capturing visual paradoxes; sometimes they would depict calm and contemplative moments, solitude, and melancholy. The stillness in his themes is an encouragement for introspection and self-observation. George Grie uses a photo realistic distinction technique which gives a stark contrast between the light source and the often-dark tonality found in his early paintings.
George Grie makes a life-altering decision to transform his artistic career dramatically when he settles in Toronto, Canada and studies the latest computer digital art techniques. He becomes a professional Multimedia Graphic Designer and joins the IBM Corporation as a lead new media specialist. His prime interest now is in contemporary 3D modeling software and their applications. A phase of a complete freedom of self-expression comes to play: the possibility of utilizing and combining his previous fine-art experience and classical painting education with the new digital projects becomes both realistic and fulfilling. His latest digital neo-surrealistic artworks employ a vast array of extraordinarily photo-realistic visual records of his conceptual thoughts, philosophic views, fantasies, and dreams.
Maria Fomitcheva, June 9, 2011
Tools of tradeThe site artworks were created by using a variety of software tools. Here's the short list of the most used ones:
3D Studio MAX,
Developer: AUTODESK Highly customizable and scalable 3D animation, modeling and rendering solution for creative professionals and large-scale pipelines for games, design visualizations, film & television.
a graphics editor developed and published by Adobe Systems. It is the current market leader for commercial bitmap design.
Landscape generator with controllable parameters that allow extremely varied terrain shapes and photorealistic rendering.
Poser, Developer: Curious Labs Inc. Poser is the 3D figure design tool for artists, illustrators and animators that enables you to easily create 3D figures from ready-to-use human and animal models.
DAZ Studio - Pose, animate, and render 3D Models in your own 3D Studio.
As a vector-based drawing program Adobe Illustrator has nowadays become the standard for illustration design.
Art statement:I’m confident that new graphic technologies unlocked endless possibilities to creative individuals. Visual capabilities of some contemporary 3d applications are far beyond common human comprehension. Today the sky is the limit to exercise your imagination, intelligence, and ambitions. “Everything is possible” could be a motto of present and future digital artists. I’m trying to prove it in every one of my modest creations. Never-ending combinations of renderings, lightings, and/or shape deformations bring you the sensation of full liberty. There are no more hours of a laborious painting routine. There is no more painful drafting. Everything is instant under the tips of your flying fingers. There is only one chilling obstacle between you and your perfect design – lack of imagination.
The new form of art was born without pompous manifestations and noisy commercials. Some of us still consider digital and 3d art as something mechanical and artificial, something that in some way is out of human touch. Nothing could be more wrong. Computers don’t make art, people do. Computers are creative tools, much sophisticated ones. Once you try them you will never give up going forward. It’s a fresh creative drug of a new generation of an artistic society. It’s an addiction with no cure. It is a curse you can’t get rid off. It’s your blessing destiny.
Notes:I am writing this to answer your potential inquiries about sources of my art inspiration and some of my works' subject matters.
Generally, new picture's concepts might come from anywhere: curious window views, fantastic movie scenes, or routine commercial media visuals. The ideas are in the air, they are all over the place. Usually, future compositions come as a vague visualization of something amusingly nonstandard, something you might define as extraordinary and/or out of the ordinary. Normally, the first impression transforms considerably by the end of creative process. Sometimes I am surprised to see results of my original thoughts.
In the majority of my artworks, I am trying to merge real world images with subconscious emotions and philosophical thoughts. Many of my creations are similar to mental puzzles where you can take a trip from one point to the very end by analyzing symbolic objects laying around. Occasionally, image subject matters are unclear when the path is hidden under layers of mutually excepted items. Sometimes, a picture could appear almost abstract and meaningless but there is always something for you to discover.
I do not force my comprehension of a picture or push philosophical opinion about it on viewers. I only hint them by image titles. You are free absolutely to interpret or translate my artwork contents the way that is close to you only. My view or even existence should not bother you. It is actually, entirely your job to build picture concepts based on your personal knowledge, world perception, preferences, and sensitivity.
September 20, 2003
Other biography sources:
en.Wikipedia - George Grie
ru.Wikipedia - Джордж Грие or Юрий Грибановский
BBC videoclip: http://news.bbc.co.uk/go/em/fr/-/2/hi/technology/8488344.stm